GameDev.tv Community Game Jam

Community Game Jam – Plan

With the GameDev.tv Community Jam starting in 10 days’ time I wanted a to have a general idea of what I might be creating. I figured now would be a good time to learn how to create a 2D game, my first one.

Style has always been a tough area for me, so I wanted to create a game with a heavy emphasis on style, to be as far removed from realism as I could.

This is when I came across a style in Blender called free style. An hour later of experimenting I was very happy with the results. This style takes the edge data of an object and uses that to draw a line, omitting all the data that is not a line. In the end this creates a similar effect to a drawing. Hopefully I can use this to create sprite data in Unity.

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