About
I am focused on enhancing human-computer interfaces and creating seamless user experiences through
technology. With expertise in programming, 3D modeling, and effects, I helped developed and release the game
"Duck Life 9," which received an 89% positive rating on Steam. My work at Wix Games has involved designing
and implementing complex gameplay elements, AI, and UI using Unity (C#), demonstrating my commitment to
developing intuitive and engaging applications.
In addition to my work in game development, I’ve contributed to software engineering projects at AIDA
Intelligent Solutions and Nikon Metrology, where I created and maintained C# applications and enhanced X-ray
software features. My industrial placement at OR3D allowed me to develop commercial 3D applications for VR
and stereoscopic viewing, working with major clients in the automotive and engineering industries. I hold a
BEng in Computer Science from York University and have continued to expand my skills through advanced
courses in 3D animation and VFX. I am eager to bring my experience and creativity to new challenges in the
tech world.